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Porting my Unity Game to Web
I’ve been working on a programming game where you are able to code units to move around and complete objectives such as fighting enemies, capturing objectives etc. When I initially started the project it was aimed to be a Desktop Game where you could write code in Python, however as the project evolved I started…
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Starting Multiplayer Development
Today marks the day I begin implementing multiplayer with my game Crash. If you want to learn more about the game I’m making take a look at Introduction to Crash, but essentially it’s a realtime strategy game where you can code units yourself using Python to fight other programmers. Up until now I have been…
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Realtime Coding Strategy Features
Hey everyone! I’ve been busy recently working on a really set of features that will enhance the ability for players to change up their strategy in my coding realtime strategy game Crash. For those who are new, I am making a realtime strategy game where you can control your soldiers directly using Python code to…